well, thanks first for the first opinions of you guys. they are really iportant for me.
In the first picture :
The barrels are too lighten, make a darker texture for them
to have same ambient lightening as the level !
ok thanks for the suggestions, i will do that asap, and i already change the redlight in picture one to an dynamic light wich looks better already. the barrels are next
the level design looks like that of kabus 22, very nice.
yeah kabus 22, great game i think, it was also an inspiration for me after i saw wat is possible with this engine !
Thanks Guys!
more comments welcome