Here is some UV view :



Even with BLeed value to 10 ; it dosen't bleed at all on some edges, and the seams are still present ?

Even if i paint teh texture directly and go over seams, in the 3D view there is always seams ?

You must be right : It must be the mipmapping !

Here is the 3D Files and texture if you want to test smile

Download model


Last edited by ratchet; 06/19/09 02:09.