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I have to do these in older versions, too??


In 0.90 you don't have to show a logo, only credits if you want. If you are using shaders from 0.90 in the upcoming shader contest, you HAVE TO give credits for fair competition. If you are using 0.91 or any later version, the new rules apply. Hope this clears things up smile

@Fear411: Have a look at the examples. The order of including files matters
Here's what your header should look like
Code:
#define PRAGMA_PATH "shade-c"

#include <litec.h>
#include <d3d9.h> // <--- THIS IS IMPORTANT!
#include <acknex.h>
#include <default.c>
#include "sc_core.c"


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THE MANUAL HASN'T BEEN UPDATED YET!




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works for me.. but it makes some of my invisible models, visible.. strange, am sure its my code tho


This is...strange, to say the least wink I don't think it's a problem on your side, at it was working before you used shade-c (at least that's what i guess?). Can you give some more details? Is it for models with set(my,INVISIBLE) or models with alphachannel or ... ?


Shade-C EVO Lite-C Shader Framework