I really like this shadows, i wanted long time ago shadow what uses shadow maping algorithm( in "shader workshop" shadow only from sun frown ), especially i impressed what you show me how to create depth buffer for translucent object,PCF filtering ,cubemap rendering, and other useful code stuff, Slin thx you a lot.


A7 Commercial cool
Celeron 1700, GeForce 5500 FX 256mb, 1 Gb Ram