Well, I did define the font (I took the * out after the FONT) like so:

FONT NormDigits = <resources\mpldigits.bmp>,16,16;

But now it says: Error (164) Range over/underrun odd font size.

Did I do something wrong? I added a 1x16 pixels at the end of the image, but that seemed to have no effect...


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MegaMario
Regular 3D Game Studio User
http://www.krystalgaming.net