or if we touch this technology ourselves
Yeh !

They should put a demo of a level where we can test the editor and tools , but when ??
Caus the new version is has not for the moment reached the version 1.0.


Just seen the weather video of TGEA:
Cool ripples features (it's only decal with clipping over edges like A7 new decals); and good use of textur offset to simulate water falling on walls.

IS it done automatically over your normal mapped models or do you have to manually create the shader and normal map for water falling on walls ?



Last edited by ratchet; 07/02/09 09:16.