Under the base material go to the texture tab(should be texture, map input, map to)...
select the texture you are modifying or confirming the mapping for.
goto the map input tab>
select UV>
in the empty field input the uv map name(this will tell the texture what coords to map to).
that should be it....let me know.


Everybody Poops.
here are some tutorials I made.
http://www.acknexturk.com/blender/