#include <acknex.h>
#include <default.c>
//========================================================================
BMAP* testbmap = "flatplane.tga";
//========================================================================
PANEL* test =
{
layer = -1;
bmap = testbmap;
flags = SHOW;
}
//========================================================================
function main()
{
fps_max = 60;
video_mode = 8;
level_load(NULL);
wait(3);
ent_create("cube.mdl", vector(0,0,0), NULL);
camera.tilt = -50;
camera.pan = 90;
camera.z = 500;
camera.x = 0;
camera.y = -250;
}