In page 4, on the showcasing new zombies topic, the last screen shows a small explosion with splatter. After taking a closer look, I realized the explosion effects is what was making the blood look 2d-ish. The splatter is fine, the explosion would need work. My bust. How to do such, I wouldn't know- I work with models and levels, not codes or effects. The subject should probably get back on track to the game though- I know I woudln't want people arguing in a thread about my game wink


Jimmy died, today, he blew his brains out into the bay, in the state of mind, its my own private suicide. A stitch in time saves nine... what the hell does that mean?!?