sounds good to me. not sure about the source code version, i mean i dont know in my case how could i use that. i am not good at C/C++ at all.

any dates in mind for the release? i am just about to enter a project with 3DGS and to be honest (and not pretending to start a flame at all) I dont like very much C lite. I find some things really hard and even annoying. I guess I am too much used to programming languages like Python or C#. So being able to use Python would be great, also the availability of libraries is a plus. The problem I see is that we go into a pretty important project and we have to choose a technology that works 9000% error proof. Also we would have to go into this in a very few days, probably end of next week. Too short time I guess.

anyway it is really nice and it seems to work quite smooth and fine so far. I tested it with a model which has few polygons and animations.