Originally Posted By: Zapan@work
Axe->splatter: When the slowmotion time is activated each weapon gets a damag_factor (2..4 -> we're still checking which one would be the best) so you can hurt the zombies much more.

If a zombie has < -4 (depends on the enemy) Hitpoints, it gets splattered if the weapon support this feature... Perhaps we'll remove splattering from the axe...
i think this is an awesome idea just make sure its a body hit before you pop them...