Thank you. That answers my question perfectly laugh

I really really like 3DGS MED and I have started to kind of "Learn it's language" already, so I don't really want to change modelling program at this point.

My goal is to make something similar to those low poly examples that zeusk posted earlier. I think I have a good start but I'm worried about the future, like the skinning and animating it.. I have no clue about human model skinning (I can't even skin a simple 3D wall properly). I have tried skinning a model I made with program called "Make Human" or something, I made atlas mapping for it and everything but I just couldn't get it done.

The making of the skin itself shouldn't be too hard for me as I am quite good with image editing... smile


[EDIT]

Would it be possible to show a skin mapping of a human model? I really have no idea what it should look like...

[EDIT2]

Also, where I should start when modelling a human model? Legs? Head?

Last edited by Vilde; 07/22/09 23:23.