EDIT::
Juist found in manual:


<<This variable must be set at the beginning of the main script before level loading.>>

SO:
I guess i will have to open engine with null, Init the vars and then load my level.
//
Will let you know.
Or you could try calling it (enable_polycollision) in the EngineInForm sample ( in IEnumerable MainFunction() ) to see the error.
So it seems now it is not an error in the wrapper.
//
ALL is good.




Last edited by pararealist; 07/27/09 14:36.

A8.3x Commercial, AcknexWrapper and VS 2010 Express
&#9675;pararealist now.