<<This variable must be set at the beginning of the main script before level loading.>>
SO: I guess i will have to open engine with null, Init the vars and then load my level. // Will let you know. Or you could try calling it (enable_polycollision) in the EngineInForm sample ( in IEnumerable MainFunction() ) to see the error. So it seems now it is not an error in the wrapper. // ALL is good.
Last edited by pararealist; 07/27/0914:36.
A8.3x Commercial, AcknexWrapper and VS 2010 Express ○pararealist now.