Hi Stromausfall

Dont know if you would like to add this to manual as the add_folders() (have never) dont seem to work outside Lite-C.
//
Setting up paths in C#
First create your folders in your bin/debug bin/release folder.
then:
Code:
//
        public static String levels = Application.StartupPath + @"\gsDefaults\levels\";
        public static String models = Application.StartupPath + @"\gsDefaults\models\";
        public static String terrains = Application.StartupPath + @"\gsDefaults\terrains\";
        public static String props = Application.StartupPath + @"\gsDefaults\props\";
        public static String textures = Application.StartupPath + @"\gsDefaults\textures\";
        public static String fx = Application.StartupPath + @"\gsDefaults\fx\";
        public static String ppfx = Application.StartupPath + @"\gsDefaults\pp_fx\";



Then use like so
Code:
public static String strDefLevel = levels + "default.wmb";
        public static String strDefEntity = models + "camnode.mdl";

OR

Actor = EngFun.ent_create(models + "cbabe.mdl", new Vector(0, 0, 32), ActorAction);




A8.3x Commercial, AcknexWrapper and VS 2010 Express
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