ENTITY* skycube =
{
type = "t_day_sky+6.tga"; // the image for a backdrop scene
flags2 = SKY | CUBE | SHOW; // sky cube, visible
}
...how can i do this in C#. The ENTITY doesn't have a SKY property. Also if i set ENTITY.type = "t_day_sky+6.tga";, it results in a Marshalling Exception.