In order to save structs according to the manual it looks like we have to add:
add_struct(void* data, long size) before the first game save and then SV_STRUCT? There is not a whole lot of information on how to use it.

If you setup your character stats and put an item in your equipment slot then save game, exit game, start game, load last save you'll see what I mean.

Last edited by paracharlie; 07/29/09 19:34.

A8 Commercial