@VeT:
I respect your hard work too but i am not a so good developer like you at all!
For
ME is the PhysX plugin easier to use !
But still in this moment!
I will see what Physik simulation will win the title :
"best 3d gamestudio physik engine ever"
I would like to take the Engines that supports realtime destruction
in 3d Gamestudio!!!
something like the dmm-engine
http://www.youtube.com/watch?v=YRMltf04rhsI saw its possible with both Engines but at this moment not in 3dgamestudio!
anyway you and Chris3d are one of the biggest developers in this forum !
regards
Sebastian