Originally Posted By: bart_the_13th
I think it just the same. Well at least in my case.
I code FPS the same as 3PS except that in FPS I put the camera in the player's head/between eyes. That way, mirror fx will work plus you can see the player body part, and can change from 1st to 3rd person view esaily(although I dont like that option).


True, but not as simple as the body model + hands model solution.
And u have to have a very high poly model for the whole body. Also, u have to use ANM_ADD, what makes animation blending very difficult.