well, the normal map shader I am currently using must be taking a shortcut somewhere, while it does take into account local lights placed by script...or hand..it does not care about camera.ambient or vec_Sun_xxx(meaning sunlight in general)...I will visit the wiki and check one out there...I'm possibly using a rather old one....I've had it forever...before asm even...(joking).


Everybody Poops.
here are some tutorials I made.
http://www.acknexturk.com/blender/