Well done very quickly a wall building seamless texture :
diff, normal, and spec :



Perhaps you could try to integrate it in your level with the right shader ,test it i engine and tell if it fits right.
Just quick done to test.

For the characters : you could use this one :
3D Heroine
It's 10 000 polys , not sure A7 could handle it grin

Last edited by ratchet; 09/18/09 18:56.