Thanks - but you also have to thank the community, as quite a large part of the wrapper was implemented after I got input from the community ^^
I have to admit that you caught me off guard ^^ I didn't knew about decompiling .net programs I will try to look in this issue in my spare time - but right now I would expect that this is not a wrapper issue. If even a good obfuscator can't stop someone from hacking the game, then I don't know what can