Hi,
this is my first destruction test, only one mdl/entity is used:
[video:youtube]http://www.youtube.com/watch?v=_vFKY6M_Qjo[/video]

What I did:
- I used a pre sliced mdl, so no realtime slicing at the moment.
- vertex parts of the mdl are moved by realtime generated PhysX boxes.
- also possible with ConvexMeshes, however they are slower to create.

TODO:
- generate realtime slicing of a mdl.
- intelligent dividing algorithm.

I will continue my work in a week, at the moment I have to finish a project, so the release of pXent Pro will be in November!

Last edited by Chris3D; 10/25/09 13:48.

website coming soon!