I like scripting in lite-C too but I don't see why Unity is supposed to be much less flexible in this regard? Can you give any details?


lite-C has the disadvantage that its chinese programmer doesn't seem to be around anymore and JCL doesn't understand the chinese comments in the code like he said in some recent thread. laugh Using Mono for Unity really was a wise decision. It has tons of developers and it's more modern than C.


In my experience, if you do something bigger then you will get problems with any engine since bigger projects are a lot more tricky to do. laugh


I agree about the tools. Gamestudio with an editor like Unity has would be nice. I don't see this happening though. Over the last years they only seem to have changed some buttons here and there in WED and MED. It's unlikely that they will be able to come up with a user friendly competitive editor anytime soon. GED isn't competitive by far.