Unity is full of nice features but I can't compete with ogre for example in terme of optimisation and speed. You are limited to some small game and iphone app and maybe I4m the only one to think that way but iphone app s***. anyway this is not the point. Gamestudio could compete with unity just by making a more powerfull game engine and give up on lite-c. Nobody want to learn a syntax just for one engine, there is many other way. MAybe scripting should be limited to lite-c.

People would say ease of use is important yea you are right but if you can achieve something incredibly nice most developpers aren't that relectant to put some effort. A7 is not my first choice beacuse even if you put a lot effort in developing your game won't change the fact the graphics will be kind of poor or the engine will be unoptimised.

So yeah why not bright it to next level a next gen engine like c4 but using something else than c++ c# for instance.