Thanks!

I cant actually try this out yet (though I am desperate to), until I upgrade my gfx card (my current has no pixel or vertex shader support).

However - as soon as I do I can't wait to try out all these cool things. I couldn't believe that this could be done in A6 - all these features present in the most advanced angines (HL2, Unreal) etc. - and yet also implimented in an engine that costs less than £200 - that's incredible - totally awesome!