Originally Posted By: martins


Gamestudio is (in my opinion) by far superior to unity in terms of flexibility as an engine and is extremly inferior in terms of workflow.

Having said this means that you can produce better products with Gamestudio, but that also means that they will take way longer to complete.




Martins

What you said, it is quite interesting
At a first glance everybody is on Unity side...me too

Actually I have had some problems in importing FBX files but I am the only one in the world complaining about this issue...I was told by unity's moderator wink

Getting back to your post I must say that I have got the same impression

After falling in love with Unity I wonder whether it is really that easy to develop relatively complex games


May you make some pratical examples of what you mean for " Flexibility" ?
Thanks in advance

Last edited by AlbertoT; 11/06/09 14:36.