Originally Posted By: Locoweed
Originally Posted By: darkinferno
i guess it may be rather easy to do, just attach each bone of your character to one of the models... i think he really should do that to showcase the dll too though


That is was I was talking about, should be showcased in the demo program. Would probably help sales a little if people actually see it working on a model in the Demo instead of just switching to a tube body. Also, it is more useful for anyone trying to set up the dll to work with their models if there is an actual real example model that is working with ragdoll with the dll.

Just my advise. Take it for what's its worth.


I guess the problem is that cbabe is setup wrong (bones etc) so that produces very weird results...
he could hook up my ragdoll headers, and convert them to PhysX (shouldnt be that hard at all).

Who knows, i might someday..

regards,

PS: SHIT, that reminds me, i was gonna send the header's to other people... 2 weeks ago... ouch xD


Formerly known as dennis_fantasy
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