Hi,

I'd like to add some flying leaves to my outdoor level.

Has someone an idea how to do this best?

I have a script that calculates a random wind force and direction. Now I'd like to move the leaves with those forces.
If the wind is still the leaves should fall to the ground and start flying if the wind blows again. The leaves shouldn't be able to fly through models.

Do I have to use the physics engine or is there a better way that saves fps?

Regards,
Pegamode.