hmmm, casual? lol... well am not particular fond of that, it'd be more interesting to build something that can really show off the engine, a well designed casual game can do that also though.. any thoughts so far on what type of game your aiming for? puzzle? something new? breakout clone? etc?

just that am tired of seeing games that dont really make use of things such as semi-decent level design, physics of the engine and so on