Originally Posted By: LarryLaffer

Quote:
I think I'll leave the "and my axe" alone to avoid confusion

Uhhh.. I was kinda hoping for a combo...


i was actually going to give "my bow", but it was too late, combo was already dead.

Originally Posted By: darkinferno
honestly, if we have an opportunity to make use of so many talented users, why would we do a puzzle game? or some simple, solve this, roll the ball here game?

i think we can easily pull off any of these:
http://www.youtube.com/watch?v=I8k-V3czlXQ
http://www.youtube.com/watch?v=zEbU-DspSfg
http://www.youtube.com/watch?v=qubvoZnaYKk

these games are nothing more than a few terrains with basic movement and some netcode

something simple yet makes use of some of the engine elements, terrain, basic movement, blocks, something that'd make someone wanna take a look at GS


Completely agree with you darkinferno. that's also what i think.

community has many talented programmers, we could do a lot more than any puzzle game with that talent. Gameplay wise, we should use this talent, and go for something more complicated than simple puzzles and causal games.(but not so complicated.)


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