I'm very busy right now, but I am willing to help when I can. I would guess right now I might be able to put a few hours in every week. Not sure. My schedule tends to fluctuate.

As a programmer I know how to do some particle effects, vector manipulation/mathematics, good poor-man's physics. I know how to use c_move without relative velocities, thus allowing more accurate and realistic entity movement, and I have some understanding of multiplayer and basic AI.

I'm not promising anything, but if you create a code base or something I may be able to stop in every now and again to work on the project a little.


Eats commas for breakfast.

Play Barony: Cursed Edition!