I don't know if it's possible to implement this, as i have no real idea on how A7's lightmanager works internally, but is there any chance of changing the ent_nextlight function so it accepts any number of lights and not only 7?
I'm asking, because i have to pass all dynamic lights there are to my deferred shader. I have no problem retriving the lights which were created by script, but retriving the dynamic lights placed in WED seems to be only possible with ent_nexlight.

Ultimately i would need the ~64 nearest dynamic lights to the camera which would then be passed to the shader.

If it isn't possible to change the ent_nextlight function, do you know of any other way to retrive WED placed dynamic lights? laugh


Oh any merry christmas and some nice days off wink


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