hi there..

this time i need a skin-shader.

What it should do:
I can move Skin1 by using the *.u1/2 or *.v1/2 ...
But, i need something to move the 2nd, 4th and 6th skin, too.


What variables/skills:
my.skill1/2 = X/Y movement of Skin 2
my.skill3/4 = X/Y movement of Skin 4
my.skill5/6 = X/Y movement of Skin 6


For what do i need this:
The most time of my Game, the camra is Topdown-view ( like GTA1+2). So i see water from above, too.
I´m using a watershader/lavashader..etc for fluid grounds. BUT. Shorelines in Topview, made by Sprites are looking ugly.
So i thought to move the 2.,4. and 6. skin ( normalmaps ), so the waves look better..
If someone has a better idea than moving the skisn.. just shout it out..



I hope someone can help me out there ( sick looking water >.< ).


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