i guess am not the greatest of programmers and since i learnt to script with 3dgs, i find that am really accustomed to it and i know i wanna change engines at some point but most times the lack of a scripting interface pulls me back to a7 but a7 has a really slow art pipeline and level design pipeline, meaning, it can accomplish great stuff but consuming alot of time, so any plans for a scripting interface? BSP renderer?

alot of engines i've seen, you can import an object easily but when it comes to the time to attach your own custom actions, it gets rather annoying, i kinda like how in 3dgs, everything revolves around the script editor, changing levels and all and then you can preview your changes immidiately, so, any information on your plans for this?

and what do you plan to do about physics?