[update: lighting and shader test]
ok, just posting 2 screens to show that the game is still in development, this is just with some more artwork added:

-the weapons and their shaders are after days of work, self-made textures, several shaders applied.
-the level however is a downloaded model and the texturing was ok but not exactly top class, so what you see of the level is just after about (1) day of tweaking so its not great
-the post-processing isnt 100 percent doing what it should either

basicaly what am saying is that these screens DO NOT in any way display the final quality or even the concept of the game but it does give a basic idea of what to expect

the HANDS are NOT textured

this test was mostly to test lighting levels in 3dgs and we now have a solid idea of how to handle decent level designs.

btw we are still looking for someone that can assist with doing decent menus...



scion.2010.lighting test.[work_in_progress]
-dark_inferno-
shaders: boh_havoc