okay let me try to explain this in easier terms where you all might under stand ok like the window not a panel like the window in the lite-c workshops #5 example #2 the one with the altitude is the a way to make that black transparent and if you say to do flags = OVERLAY | SHOW; then don't bother answering me cause then u don't know what i am talking about and need to do that workshop your self to understand what i mean by a window on the game screen but if you do know what i am talking about then great and you know how to make the bitmap black transparent the that is even better and here is some of my code to explain what i am trying to do

Code:
PANEL* sample_pan =
{
	layer = 2;
// THIS IS A WINDOW BELOW I NEED TO MAKE TRANSPARENT WITH BLACK RGB 0,0,0
	window (0, 500, 800, 50, "select.png", 0, select);
	flags = OVERLAY | SHOW; // OVERLAY DOESN'T MAKE THE BLACK IN THE WINDOW TRANSPARENT
}




ok there maybe that will help you guys understand now if it was a normal panel then yes " flags = OVERLAY | SHOW; " would work but not for the window that is why i need help