Looking good. Don't forget that you can restrict movement of the clicked on object by holding down the CTRL or ALT key. One work for X and the other for Y. Also, the camera can be dollied if the mouse cursor touches the edges of the screen. I can't recall if that can be turned off, but I recall that there are boundaries, so it won't dolly forever. Of course, the boundaries can be altered via a VAR tweak. Another feature is the ability to rotate the clicked on object. I can't remember the way to do it, but I'm sure it's in this thread or the readme file. I never finished that, so I don't think there's a rotate "snap" in place, yet.


My User Contributions master list - my initial post links are down but scroll down page to find list to active links