Yep he was a good ol' spambot. He's gone for good now.

Bart_the_13th's recommendation of creating blocks in a modeller, then baking the lighting is a good one. I haven't tested since importing lightmaps was fixed up. But this is pretty much the way to go these days.

That being said though, the game i am currently working on, I am using world blocks as a base for the world and detailing out the more complex parts grin

- Matt