I didn't try the c#-wrapper yet, but c# was my first programming language an i LOVE it.
Look, how much code do you need in lite-c to read out a simple file and store the values to something. In c# you have minimal one Line:
Code:
string[] data = File.ReadAllLines("test.txt");


Now you have as string array with all lines of the file test.txt.
Also the compiler has much more better error handling. And your errors are clear.
Something like this code is the best way to debug some problems you can't debug with the debugger laugh
Code:
try
{
	Game();
}
catch(Exeption ex)
{
	MessageBox.Show(ex.Message);
}



Now you have a very good information, if any error occurs.

So i think, this is a good language to write games.


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