hi hii.
As I would make to create bags dynamically?
for example:
Manual.
bag* item_bag;
Oks i create the bag manually.
Now would make to create bags dinamically?
I have the action of enemy.
when the enemy to die I want that this action creates a bag automatically, with loot of the enemy.
however this to happen necessary to create a bag for each enemy.
i need that in the proper action this already is made.
somebody could help me