Yeah : Big pro Engine with big features.

But i assume the Indie License will not be any more for Unity 3.0 ?
OR perhaps they will remove some features like "Beast" lightmapping , "Umbra" Culling or Deffered lightening ?
They have now a complete renderer with great lightmaps , at same time with all shaders for a scene : AAA engine features.

I 'm not a team, and can't produce a complete big level of quality with AAA characters, i've got no AAA projet,i target Inidie games not big AAA.
Who can produce games like Bioshock 2 , Bad Company2, or even
Mass Effect 2 laugh ??
So im'not that excited by the news, i'll play with it when it will be out only.
But cool news for Unity 3.0 that don't stop improving a lot each time !

Last edited by ratchet; 03/08/10 20:30.