Well, IntenseX started as a project from a community member. My point is, it is still not finished. A bug, and the fact that IX internal design was too easy to crack has more or less stopped development. Maybe you`ve read about it somewhere. Half finished, and it is on halt. No further infos available. No lifesign from Aris since a pretty while. Wouldn`t call this "does its job well"

Mh, maybe we need some more examples. Because this is no unique case. What about shaders? Shade C was another community member project. Is it finished? Or shadows. I think there is a promising shadow system called Shadows Plugin. In development since eons ...

No, i`m not really complaining. This is all great stuff - at a hobbylevel. No offence, that doesn`t mean that the involved didn`t do a great job. It`s just that a hobbyist never works at a project like a professional does. Quantitywise and because of that also qualitywise. Because time is always a big issue for a hobbyist.

Biggest problem: the community cannot fix the core product. That`s the job of the makers of GS. And when they stop caring then the community is lost too. And that`s what i see here. I hear complains about the ancient workflow since i know GS. For years. Nothing happened. As told, finally GS pays the price for that.

Maybe that makes my point a bit clearer laugh

Last edited by Tiles; 03/09/10 18:42.

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