As far as Ive seen (which is small), isnt IntenseX waiting on an engine-memory-bug to be fixed?
(or am I thinking of a different add-on)

If we leave Conitec to concentrate on engine-bugs rather than editor-enhancements,
wouldnt that be good for IntenseX, and any other plugins, like say community-generated editors?

DBJ is a prime example. Just think how good Easy-Scripter would be if it was a community effort.
The community knows what it wants, so why not let the community build it?
Rather than wait for conitec to get around to it, and then find out either
it not what we actually wanted, or its not as useful as we expected. (ala Ged to me).

(Im flying a bit blind here as Ive never used Easy-Scripter, it sounded "too simplified" for MY design-style,
I dont build levels so I am very rudimentary with Wed, and Ive never gotten around to a serious playing with Ged))

But I was thinking of community-coded replacements for Wed (maybe, if Ged doesnt cut the mustard),
but certainly a seriously-enhanced Med with lite-c at its core.
This would enable TRUE preview windows, shader-support, etc.

A new Med is something I keep promising to do myself but its just
too daunting for me on my own, so Ive kept putting it off...


"There is no fate but what WE make." - CEO Cyberdyne Systems Corp.
A8.30.5 Commercial