Originally Posted By: gri
I wish you much fun with your preview images in Unity3.

regards,
gri


Thank you gri. I am sure I will have. I always liked the idea to create static shadow mapping and I enjoyed it first in WED, then in Constructor and later in UDK. Now, together with global illumination, post processing and shaders it will just be the next level and I am looking forward to this.

And besides that I am looking forward to C# coding.


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