I have been finishing the modeling & rigging part of the possible enemy model for the game in last three days. He is still very much a wip so there was no point in uploading it to SkyDrive, but I decided to post a few images & short animation-test of the character just for fun. He is not yet uv mapped and textured but I added the blueish material and some specularity.
The most important things that I have to do:
1.I created him a bit poly-happy so he has about 14000 faces The number must go down to 50%. I've made a very clean geometry so that won't be the problem. 2.I'm having a constant trouble with rigging the character hip. Few more experiments and I think that problem will be solved. 3.Also rigging of the more dynamic points of geometry(like arms & collars) must be re-rigged.
That's about that. I'm also working on those gameplay sketches but didn't have much luck. There is only 3 to 4 sketches from the bunch that are really usable I hope some of you are having better luck with sketches then me.