Generally speaking, Unity3d is years ahead, out of question

However I am not yet confortable with its " Components " programming appproach even thouigh it seems to be the future of game programming
I still prefer the traditional "Entity" programming style
For this reason I am interested in Leadwerks
Is anybody using this engine on regular basis ?
Any comments ? bugs ?
For sure it is hard for a one man company to fight against Unity3d army