Originally Posted By: Machinery_Frank

And this is how C4, Unity, T3D and others work. You just plugin your textures and change some properties and the shader will be created and will run, no matter what platform you are running on.

And if you want to go past that, or mainly get to know how exactly it works in the background, A7 is perfect tongue What I want to say, is that I don´t always want to create a great game, but to have fun while experimenting with technology and to learn new things.