Btw, the workflow we consider bad actually is, what 13 to 17 years old users like the most about gamestudio, as you instantly understand their basics while they feel overwhelmed with those "next gen editors".
And in case you consider me fanboyish, I just don´t like people stating that gamestudio is bad and the worst thing one could work with. It is just that Unity is better in some ways and gamestudio is still a good tool. There is in my opinion no reason not to download Unity and start working with it (what I currently do, btw). And I also don´t get why people think that one could only use one engine and not several ones for different purposes. I love gamestudio for experimenting with shaders, but if I develop an dapp for the iPhone I am using the iPhone SDK and if I want to create an a bit more complex game I use Unity. Everything is great in its own way and I have equally much fun with all of them.