Ah, great, that explains the start() and update() in the examples from Captain Kiyaku's explanations.

Now, I'm getting shameless blush :
How does one entity create another? F.i. a dying entity leaves a health pack...

(Hope, you don't mind my questions, for I don't have the time to take a closer look at Unity now, but I'm veeery curious. laugh It is more a sort of entertainment, since there's not much happening at these forums at the moment and I enjoy your company... laugh So, please don't feel forced to answer!)