Hehe^^, on the sphere Demo i have 240 fps and on the tommy demo i have 400fps.
So, enough space for MOOOORE^^.
(ATI HD 4870 wink )

The engine looks great, did i miss something or doesnt 3dgs offer a shadowmapping shader yet?( i know slin and others worked on some but always had some problems)


Greets
Rackscha


MY Website with news of my projects:
(for example my current
Muliplayer Bomberman,
GenesisPrecompiler for LiteC
and TileMaster, an easy to use Tile editor)
Sparetime-Development